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  • [[Category:Add-on development]] [[Category:Development]]
    92 members (2 subcategories, 0 files) - 19:12, 23 April 2014
  • {{mininav|[[Development]]|[[Add-on development]]|[[Skinning]]}} Below you will find software that can be useful in Skin Development.
    383 bytes (42 words) - 00:04, 21 August 2020
  • {{mininav|[[Development]]|[[Add-on development]]|[[Skinning]]}} ...on very accessible. Users can create their own skin (or modify an existing skin) and share it with others.
    8 KB (1,422 words) - 20:36, 16 January 2023

Page text matches

  • notcategory = Development = Skin Development =
    955 bytes (107 words) - 04:58, 2 May 2024
  • ...ns]]{{l2|[[Skins]]}}|[[:Category:All add-ons|All add-ons]]<br/>&nbsp;|page=Skin add-ons}} {{forum link2|See the [[forumtopic:67|Skin help and support]] sub-forum for more info and support.}}
    77 members (2 subcategories, 0 files) - 05:32, 17 February 2018
  • [[Category:Development]] [[Category:Skin development]]
    9 members (1 subcategory, 0 files) - 19:03, 23 April 2014
  • :Page for each skin ;Development manual
    627 bytes (88 words) - 23:18, 3 March 2012
  • {{mininav|[[Development]]|[[Add-on development]]|[[Skinning]]}} Below you will find software that can be useful in Skin Development.
    383 bytes (42 words) - 00:04, 21 August 2020
  • ...ontained in the colors/ folder contain the different colour themes for the skin. This allows you the skinner to define the colours that you'll use for text ...colour you want. This allows you to easily change all the colouring in the skin by just adding a new XML file to the colors/ folder.
    1 KB (207 words) - 18:38, 7 September 2015
  • '''Development:''' * [[Add-on development]]
    751 bytes (86 words) - 23:55, 30 August 2016
  • '''Development:''' * [[Add-on development]]
    814 bytes (101 words) - 12:06, 9 April 2016
  • '''Development:''' * [[Add-on development]]
    833 bytes (102 words) - 00:56, 13 July 2020
  • {{mininav|[[Development]]}} ...on very accessible. Users can create their own skin (or modify an existing skin) and share it with others.
    2 KB (248 words) - 21:24, 13 August 2021
  • ...ues to generate a table for the [[Archive:Skin features compatibility list|Skin features compatibility list]] page, among other things.<includeonly>
    453 bytes (66 words) - 11:40, 27 August 2022
  • {{mininav|[[Development]]|[[Add-on development]]}} ...h your add-on, we require your script, and an addon.xml file. See [[Add-on development|here]] for more information on addon.xml, including how you add description
    3 KB (360 words) - 00:45, 14 April 2022
  • *[[Add-on:Estuary|Estuary]] - default skin for ''Kodi version 17'' and above. *[[Add-on:Confluence|Confluence]] - default skin for ''Kodi version 16'' and below.
    717 bytes (97 words) - 03:18, 18 August 2020
  • * Development ** Development|Kodi Development
    1 KB (156 words) - 10:37, 16 July 2021
  • '''Development:''' * [[Add-on development]]
    1 KB (157 words) - 00:57, 13 July 2020
  • '''Development:''' * [[Add-on development]]
    1 KB (165 words) - 00:57, 13 July 2020
  • {{mininav|[[Development]]|[[Add-on development]]|[[About Add-ons]]}} See [[Add-on development|add-ons for Kodi]] for more information on addon.xml, including how you add
    3 KB (392 words) - 23:14, 29 January 2021
  • ...cify an entry from the strings.po here (either the Kodi strings.po or your skin's strings.po file), however you may also hardcode a piece of text also if y '''Development:'''
    2 KB (326 words) - 00:42, 14 April 2022
  • '''Development:''' [[Category:Skin development]]
    1 KB (137 words) - 21:36, 26 October 2018
  • {{mininav| [[Development]] {{l2| [[Userdata]]}} | [[Databases]] }} Kodi stores the selected view type for every path in every skin. This enables different view types for different parts of the library. This
    2 KB (235 words) - 00:43, 22 May 2024
  • {{Mininav|[[Development]]}} '''Development:'''
    2 KB (317 words) - 23:10, 13 September 2022
  • ...ws skinners to have lists (or panels) of buttons wherever they want in the skin. The content below could used on the home page for instance. You can use <d '''Development:'''
    3 KB (406 words) - 04:48, 20 July 2020
  • {{mininav|[[Development]]|[[Add-on development]]|[[Skinning]]}} ...nefit of it is that images inside the Textures.xbt will load faster in the skin. This is done by converting all images into a format that take less process
    5 KB (709 words) - 17:45, 13 February 2019
  • |ID=skin.grid |extension point=xbmc.gui.skin
    2 KB (225 words) - 04:13, 25 July 2021
  • | ID = skin.mousetuary | extension point = xbmc.gui.skin
    3 KB (334 words) - 02:46, 28 August 2022
  • {{mininav| [[Python development]] {{l2| [[Add-on development]] }} {{l2| [[Skinning]] }} }} Kodi contains several built-in functions that can be accessed from the skin (via a button), from within a python script, or [[keymap]].
    4 KB (613 words) - 21:44, 12 September 2020
  • '''Development:''' * [[Add-on development]]
    2 KB (271 words) - 01:16, 10 January 2021
  • {{mininav|[[Development]]|[[Skinning]]}} ...e special file called Font.xml. This file contains a list of all fonts the skin uses.
    5 KB (712 words) - 22:31, 22 September 2020
  • ...use the "r" attribute). You can have as many groups as you like within the skin, and groups within groups are handled with no issues. '''Development:'''
    3 KB (458 words) - 12:33, 9 April 2016
  • |Name=Skin Shortcuts ...r skins to provide simple managing and listing of user shortcuts (requires skin support)
    7 KB (908 words) - 19:59, 11 April 2024
  • File:Posterwrapmediaflags.png|Media Flags in the movie library, Confluence skin: 1080, H.264, dts, 5.1, 1.85 and Blu-Ray Disc ...an be queried by the built-in [[InfoLabels]] in order to display it in the skin.<br />
    4 KB (546 words) - 20:09, 17 December 2020
  • If one or more of the images above are not present in a skin, Kodi will try to fallback to another Default* image. '''Development:'''
    4 KB (439 words) - 12:36, 13 June 2019
  • {{mininav|[[Development]]|[[Add-on development]]|[[Skinning]]}} ...on very accessible. Users can create their own skin (or modify an existing skin) and share it with others.
    8 KB (1,422 words) - 20:36, 16 January 2023
  • {{see also|Category:Development}} {{development links}}
    3 KB (505 words) - 10:55, 4 December 2021
  • {{mininav|[[Development]]|[[Add-on development]]|[[Skinning]]}} ...alog window that pops up when the user clicks on a button elsewhere in the skin.
    4 KB (637 words) - 06:07, 29 August 2020
  • '''Development:''' * [[Add-on development]]
    2 KB (261 words) - 11:12, 11 October 2022
  • '''Development:''' * [[Add-on development]]
    3 KB (352 words) - 03:18, 4 May 2023
  • {{mininav|[[Development]]|[[Add-on development]]|[[Skinning]]}} Currently, Kodi's skin engine supports eight different tweens: "linear", "quadratic", "bounce", "e
    5 KB (859 words) - 12:15, 4 April 2017
  • ...ons will not appear in the Scripts/Programs window and can only be run via skin shortcuts "xbmc.python.library" Used for skin dependent scripts (e.g. recently added script)
    3 KB (407 words) - 00:46, 14 April 2022
  • '''Development:''' * [[Add-on development]]
    5 KB (449 words) - 22:42, 24 August 2020
  • |ID=skin.refocus |extension point=xbmc.gui.skin
    6 KB (943 words) - 04:22, 17 October 2021
  • {{large|'''[[Development|{{color|black|Development}}]]'''}} ...gn="center" | {{Main page icon|image=Nuvola apps kthememgr.png|link=Add-on development}}
    4 KB (509 words) - 19:45, 22 February 2023
  • '''Development:''' * [[Add-on development]]
    3 KB (389 words) - 21:57, 8 February 2019
  • ...with your addon, we require your script, and an addon.xml file. See Add-on development for more information on addon.xml, including how you add descriptions to yo ...ons will not appear in the Scripts/Programs window and can only be run via skin shortcuts
    2 KB (300 words) - 22:55, 16 December 2020
  • * Kodi PVR development forum - http://forum.kodi.tv/forumdisplay.php?fid=136 * Kodi skin development (skinning) forum - http://forum.kodi.tv/forumdisplay.php?fid=12
    2 KB (235 words) - 19:51, 11 April 2024
  • '''Development:''' * [[Add-on development]]
    3 KB (384 words) - 18:18, 5 March 2019
  • |ID=skin.ellipsisui |extension point=xbmc.gui.skin
    916 bytes (122 words) - 19:29, 11 April 2024
  • ...cify an entry from the strings.po here (either the Kodi strings.po or your skin's strings.po file). The fallback attribute will be used when the infolabel '''Development:'''
    5 KB (711 words) - 13:20, 14 July 2022
  • {{mininav|[[Development]]|[[Add-on development]]|[[Skinning]]}} [[Category:Skin development]]
    2 KB (312 words) - 11:03, 13 July 2021
  • '''Development:''' * [[Add-on development]]
    2 KB (363 words) - 23:27, 25 November 2014
  • {{mininav|[[Development]]|[[Add-on development]]|[[Skinning]]}} For example, the Project Mayhem 3 skin has ''<visible>!Player.HasMedia</visible>'' tags on all the background imag
    4 KB (682 words) - 23:14, 22 February 2023
  • ...type'' has no effect on the view itself. It is used by kodi when switching skin to automatically select a view with a similar layout. Skinners should try t '''Development:'''
    5 KB (679 words) - 00:51, 14 April 2022
  • {{mininav|[[Development]]|[[Add-on development]]|[[Skinning]]}} ...show you how to change the main menu on the Home Screen of the Confluence skin.
    6 KB (967 words) - 07:36, 21 July 2020
  • {{mininav|[[Development]]|[[Add-on development]]|[[Skinning]]}} ==Lets make it available in the skin==
    6 KB (824 words) - 06:06, 29 August 2020
  • ...eed on the home screen of the default skin/interface, as well as any other skin that supports RSS feeds. By default, the RSS news feed is taken from https: ...|'''[[Settings/Interface/Skin#Show_RSS_news_feeds|Settings -> Interface -> Skin -> Show RSS news feeds]]''' }}
    4 KB (586 words) - 15:18, 18 March 2024
  • {{mininav|[[Development]]|[[Add-on development]]}} This command can be assigned to a [[Button control|button]] in a skin or mapped to a key in your [[Keyboard.xml|Keymap]].
    6 KB (698 words) - 16:04, 6 January 2021
  • '''Development:''' * [[Add-on development]]
    3 KB (393 words) - 00:56, 13 July 2020
  • ...type'' has no effect on the view itself. It is used by kodi when switching skin to automatically select a view with a similar layout. Skinners should try t '''Development:'''
    5 KB (710 words) - 00:51, 14 April 2022
  • == Filling controls and dictating how they respond from the skin == '''Development:'''
    5 KB (710 words) - 08:59, 19 July 2020
  • {{Note|Custom skin files may be used, in which case window ids should be employed.}} [[Category:Skin development]]
    3 KB (410 words) - 02:07, 23 September 2021
  • '''Development:''' * [[Add-on development]]
    3 KB (429 words) - 00:49, 14 April 2022
  • '''Development:''' * [[Add-on development]]
    8 KB (739 words) - 00:59, 13 July 2020
  • '''Development:''' * [[Add-on development]]
    3 KB (453 words) - 00:55, 13 July 2020
  • '''Development:''' * [[Add-on development]]
    4 KB (519 words) - 00:36, 13 July 2020
  • '''Development:''' * [[Add-on development]]
    3 KB (452 words) - 05:46, 30 September 2023
  • {{mininav|[[Development]]}} | <code>'''special://skin'''</code>
    7 KB (1,069 words) - 01:21, 21 April 2024
  • '''Development:''' * [[Add-on development]]
    4 KB (541 words) - 00:50, 14 April 2022
  • '''Development:''' * [[Add-on development]]
    4 KB (537 words) - 00:50, 14 April 2022
  • '''Development:''' * [[Add-on development]]
    4 KB (581 words) - 00:50, 14 April 2022
  • '''Development:''' * [[Add-on development]]
    5 KB (706 words) - 11:28, 6 March 2024
  • ...th is the directory to fallback to if the XML doesn't exist in the current skin, or if forceFallBack is true == Default Skin ==
    7 KB (1,159 words) - 02:43, 11 July 2020
  • {{mininav| [[Development]] }} | Skin / Theme (Navigation, Look and Feel) || ronie, BigNoid, Phil65, Hitcher, Pie
    3 KB (372 words) - 10:52, 20 July 2020
  • {{mininav|[[Development]]|[[Add-on development]]}} * All add-ons must be developed as described on the [[Add-on development]] page.
    9 KB (1,447 words) - 15:50, 16 October 2021
  • '''Development:''' * [[Add-on development]]
    5 KB (704 words) - 00:49, 14 April 2022
  • '''Development:''' * [[Add-on development]]
    8 KB (800 words) - 00:52, 14 April 2022
  • ...to be run when the control enters a particular state. See [[Animating your skin]] for more information. '''Development:'''
    6 KB (1,008 words) - 00:37, 13 July 2020
  • '''Development:''' * [[Add-on development]]
    6 KB (852 words) - 00:52, 14 April 2022
  • ...n beta 6 they also added XVID support vith code from the XVID project. The development and beta-testing was done ''behind closed doors'' for this project (d7o3g4q XboxMediaPlayer development stopped on December 13th, 2003, by which time its successor XboxMediaCenter
    7 KB (1,123 words) - 22:22, 17 November 2014
  • {{mininav|[[Development]]|[[Add-on development]]}} ...i (skin) while plugins can't. Plugin listings are presented in the current skin.
    10 KB (1,598 words) - 18:21, 19 March 2022
  • {{Note|This page describes the development of Weather addons for Kodi. If you're interested in them from a user's pers * The weather addon will run at 30 minute intervals (as long the current skin window displays one of the above-mentioned infolabels)
    9 KB (1,310 words) - 07:51, 10 September 2021
  • ...efault skin, so it makes a good example of how to get start with editing a skin First thing we need to do is setup a simple skin development environment:
    13 KB (2,434 words) - 22:46, 12 January 2021
  • :{{See also|Add-on development|Skinning}} [[Category:Skin development]]
    7 KB (857 words) - 01:57, 11 September 2022
  • {{mininav|[[Development]]|[[Add-on development]]|[[Skinning]]}} The Kodi skin engine has support for animations between control and window states. The an
    11 KB (1,661 words) - 13:37, 26 June 2022
  • {{mininav|[[Development]]|[[Artwork]]}} ! Skin InfoLabel
    10 KB (1,457 words) - 19:11, 26 January 2024
  • This page is mostly for add-on developers, detailing how to add your add-on, skin etc. to our translation system at Weblate.<br/> [[Category:Development]]
    3 KB (344 words) - 05:56, 20 January 2023
  • ...og]]'''. Skinners should also read the respective sticky posts in the Skin Development Forum for full changelog on changes to the skinning engine. :* '''<useffmpegvda>''' - Tag was only used for development testing. Removed in v17.
    6 KB (892 words) - 00:22, 5 August 2021
  • {{mininav|[[Development]]|[[Skinning]]}} ...s the most interesting overlay. It shows how many layers are making up the skin. The colors change with each layer applied. Right click on a pixel to see h
    3 KB (524 words) - 07:30, 8 June 2022
  • For this example a skin is being installed, the same method is used for other add-ons. ...laddon3b.png|'''Step 3:''' Select the add-on sub-category, in this case '''Skin'''.
    14 KB (2,291 words) - 05:46, 29 January 2023
  • {{mininav|[[Development]]|[[Skinning]]}} While the PC the skin is written on might be fast enough to render the GUI at 4k/60fps, it might
    6 KB (1,037 words) - 23:19, 19 February 2023
  • For this example a skin is being installed, the same method is used for other add-ons. ...laddon3b.png|'''Step 3:''' Select the add-on sub-category, in this case '''Skin'''.
    14 KB (2,302 words) - 09:46, 21 March 2021
  • {{TOC right}}{{mininav|[[Development]]|[[Skinning]]}} Kodi includes a GUI library that allows you to skin/change everything you see in Kodi, from the images, the sizes and positions
    21 KB (3,188 words) - 13:34, 14 July 2022
  • ...Skin and Add-on development. Can be in several namespaces. See [[:Category:Development]]
    5 KB (810 words) - 00:18, 16 August 2021
  • {{mininav|[[Development]]|[[Add-on development]]}} Note: Custom skin files may be used, use window IDs if this is the case
    8 KB (1,080 words) - 07:43, 14 August 2021
  • {{mininav|[[Development]]|[[Add-on development]]}} # select a view mode, '50' in our case, as defined in the skin file
    9 KB (1,416 words) - 13:21, 17 January 2024
  • [http://www.youtube.com/watch?v=NcogPuSo-DU XBMC with the default Confluence skin]<br /> [http://www.youtube.com/watch?v=4asUCtE0ONU XBMC with Aeon Nox skin]<br />
    11 KB (1,783 words) - 01:55, 28 August 2020
  • Each window in an Kodi skin is represented by a single .xml file. [[Window IDs|See here for a list of t ...ing to black. Set to 0 (or 0x00000000) to have no clearing at all. If your skin always renders opaque textures over the entire screen (eg using a backdrop
    7 KB (1,169 words) - 10:12, 30 January 2022
  • {{Mininav|[[Development]]|[[Add-on development]]}} Below you will find software that can be useful in Add-on Development.
    11 KB (1,469 words) - 00:14, 11 September 2022
  • '''Development:''' * [[Add-on development]]
    5 KB (893 words) - 02:03, 11 November 2021
  • {{mininav|[[Development]] | [[Skinning]] }} '''On skin load the engine:'''
    7 KB (1,225 words) - 00:28, 29 August 2020
  • {{mininav|[[Development]]|[[Add-on development]]}} Note that skin .xbt files will be generated automatically for skins so you do not include
    7 KB (1,003 words) - 23:06, 29 December 2021
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