HOW-TO:Modify dirty regions: Difference between revisions
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>Jester |
(direct sectional transcode from advancedsettings.xml. I need to document this so you guys can use it too. very handy.) |
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{{#lsth:advancedsettings.xml|<algorithmdirtyregions>}} | {{#lsth:advancedsettings.xml|<algorithmdirtyregions>}} | ||
'''<nofliptimeout>''' | '''<nofliptimeout>''' | ||
{{#lsth:advancedsettings.xml|<nofliptimeout>}} | |||
[[Category:How-to]] | |||
Revision as of 00:52, 14 December 2011
Enabling dirty regions can help speed up the GUI in XBMC and decrease the demand on your CPU and GPU. Dirty regions has no effect during video playback unless there are GUI elements (on screen buttons) visible. The video itself is unaffected by these settings. For more information see: Working with dirty regions
Using dirty regions requires a pre-Eden nightly build of XBMC.
- 1. Create a text document and save it as
advancedsettings.xml
(or edit the existing one if you've already made it) - 2. Cut and paste the following into your new advancedsettings.xml file:
<advancedsettings> <gui> <algorithmdirtyregions>1</algorithmdirtyregions> </gui> </advancedsettings> |
- 3. Place your advancedsettings.xml file in your userdata folder.
- 4. Done!
Technical notes
From the advancedsettings.xml page:
<algorithmdirtyregions>
<nofliptimeout>