HOW-TO:Configure controllers: Difference between revisions
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Kodi v17 Krypton features improved controller support. Basic configuration can now be done without leaving Kodi. | Kodi v17 Krypton features improved controller support. Basic configuration can now be done without leaving Kodi. | ||
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It is important to remember that you can only configure the physical layout of your controller in Kodi. In particular, the A, B, X, and Y buttons for the SNES and 360 controllers are reversed, so you may need to map your controller differently. If you want to change which Kodi action each button does, then you will need to [[HOW-TO:Modify joystick.xml|configure your joystick.xml keymap]]. | It is important to remember that you can only configure the physical layout of your controller in Kodi. In particular, the A, B, X, and Y buttons for the SNES and 360 controllers are reversed, so you may need to map your controller differently. If you want to change which Kodi action each button does, then you will need to [[HOW-TO:Modify joystick.xml|configure your joystick.xml keymap]]. | ||
If buttons are skipped while mapping, see [[HOW-TO:Fix buttons skipped while mapping]] for the cause and possible solutions. | |||
Revision as of 00:07, 2 February 2017
Remote controls Games |
Game controllers | HOW-TO:Configure controllers |
FUTURE Krypton FEATURE: This page or section describes features that are a future part of the Kodi v17 release, codename "Krypton". For more information see development builds. |
Kodi v17 Krypton features improved controller support. Basic configuration can now be done without leaving Kodi.
It is important to remember that you can only configure the physical layout of your controller in Kodi. In particular, the A, B, X, and Y buttons for the SNES and 360 controllers are reversed, so you may need to map your controller differently. If you want to change which Kodi action each button does, then you will need to configure your joystick.xml keymap.
If buttons are skipped while mapping, see HOW-TO:Fix buttons skipped while mapping for the cause and possible solutions.
Connecting controllers
Start by connecting your controllers. You should receive a notification like this:
If not, see Troubleshooting controllers.
Configuring controllers
Kodi has a controller configuration utility to configure the physical layout of your controller. It can be found under system settings:
Under the Input category, find the "Configure attached controllers" item:
If this is greyed out, see Troubleshooting controllers.
The controller configuration utility looks like this:
Select the "Kodi" controller. You will be asked to press A:
If you do nothing for 6 seconds, the prompt will be cancelled. You can start again at any button by selecting it.
After mapping A, the utility will ask you to map B. This will continue until all buttons are mapped or the prompt times out.
If your controller doesn't have a button (like the Guide button), let the prompt time out and move on to the next button
If you have a controller that looks different than the 360 controller, you can select "Get more..." to download additional controller profiles:
For example, the SNES profile lets you map a SNES controller:
Kodi uses the "Kodi" profile. If you map this, it will override the SNES profile. To unmap the "Kodi" profile, select "Reset":
Remember that the A, B, X, and Y buttons on the SNES controller are physically reversed, so you may need to map both controllers if you want the alternative behavior.