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Games Library Ideas

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Development article for Awen's Games Library concept (and/or other developers contributing to this with project).

Contents

1 The source of this new concept

Many of these ideas started and has been discussed in these tagged threads in the XBMC Community Forum:

2 Games Library Concept

To allow XBMC users to reference and play Games from their favorite front-end :)
Games may have various forms such as Emulated Roms, Standalone Executables, (XBMC plugins ?)...
The idea is not to compete with über roms integrators, but to offer a rich and detailed interface to play from XBMC.

3 Goals of the new Games Library

4 Implementation ideas

Assembling the core in C++ programming-language. Working on the integration between the underlying operating-system, the XBMC software, and third-party applications concerning games.

But using Python scripts or plugins wherever they could be, such as to handle application settings, game ROMs scanning, and meta data information scraping (offline/local and online/internet, including NFO). Which probably involves some 'Game Script' architecture, to be defined.

5 Features List

This is what we want to achieve

And this is what needs to be done for :)
Product Backlog

6 Obtaining metadata

project 'scrapers friendly' + use of dedicated community files (like mame's history.dat)

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