Window IDs

 This table cross-references Window names, Window definitions, Window ID, and the delta Window ID's (this is the delta from the home window.) The code that performs the cross-reference is found in ButtonTranslator.cpp.


 * keymap.xml uses the Window name.
 * XBMC's C++ code uses the Window definitions and Window ID's.
 * skin .xml files use the Delta Window ID's
 * XBMC.ActivateWindow can use either the Window name, the Window ID, or the delta Window ID.
 * sounds.xml can use the window name or window ID

You can use secondary parameters with all media windows, as can be seen here:
 * Opening Windows and Dialogs

Example:
 * You want a button in your skin or on your remote taking you directly to the movie listing you let that button do

ActivateWindow(Videos,MovieTitles)  (v11 Eden and up)

Removed window IDs

 * - Removed in v12 Frodo
 * - Removed in v12 Frodo
 * - Removed in v12 Frodo
 * - Removed in v13 Gotham